Global Card and Board Games Market report provides a detailed analysis of the market from 2013 to 2023. The report provides comprehensive analysis for the US, Canada, Japan, Europe, Asia-Pacific, Middle East & Africa, and Latin America. Annual estimates and forecasts are provided for the period 2018 through 2023. Also, a five-year historic analysis is provided for these markets from 2013 to 2017 / 2018 (as per the data availability). Market data and analytics are derived from both primary and secondary research.
The major manufacturers covered in this Card and Board Games report:
- Asmodee Editions
- Goliath B.V.
- Grand Prix International
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Card and Board Games Market Segmentation by product type :
- Card and Dice Games
- Collectible Card Games
- Miniature Games
Card and Board Games Market Segmentation by application :
- Offline Retail
- Online Retail
Card and Board Games Market segmented by Regions:
North America (United States, Canada, Mexico)
Asia-Pacific (China, India, Japan, South Korea, Australia, Indonesia, Malaysia, Philippines, Thailand, Vietnam)
Europe (Germany, France, UK, Italy, Russia, Rest of Europe)
Central & South America (Brazil, Rest of South America)
Middle East & Africa (GCC Countries, Turkey, Egypt, South Africa, Other)
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Research objectives of this report are:
To study and analyze the global Card and Board Games market size by key regions/countries, product type and application, history data from 2013 to 2017, and forecast to 2023.
To understand the structure of Card and Board Games market by identifying its various subsegments.
Focuses on the key global Card and Board Games players, to define, describe and analyze the value, market share, market competition landscape, SWOT analysis and development plans in next few years.
To analyze the Card and Board Games with respect to individual growth trends, future prospects, and their contribution to the total market.
To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).
To project the size of Card and Board Games submarkets, with respect to key regions (along with their respective key countries).
To analyze competitive developments such as expansions, agreements, new product launches and acquisitions in the market.
To strategically profile the key players and comprehensively analyze their growth strategies.
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